|
class | AcousticRiemannSolver |
|
class | ActiveMuscle |
| Here, the active reponse is considered. More...
|
|
class | AlievPanfilowModel |
| The simplest Electrophysiology Reaction model, which reduces the complex of array of ion currents to two variables that describe excitation and recovery. More...
|
|
class | AlignedBoxRegion |
| A template body part with the collection of particles within by an AlignedBoxShape. More...
|
|
class | AlignedBoxShape |
| Used to describe a bounding box in which the plane vertical to axis direction is aligned to a planar piece of a shape. More...
|
|
class | Array |
|
class | BaseAcousticRiemannSolver |
|
class | BaseBodyRelationContact |
| The base relation between a SPH body and its contact SPH bodies. More...
|
|
class | BaseBodyRelationInner |
| The abstract relation within a SPH body. More...
|
|
class | BaseBoundingBox |
|
class | BaseCellLinkedList |
| Abstract class for mesh cell linked list. More...
|
|
class | BaseDataPackage |
| Abstract base class for a data package, by which the data in a derived class can be on- or off-grid. The data package can be defined in a cell of a background mesh so the pkg_index is the cell location on the mesh. TODO: The class will be enriched with general methods for all data packages. More...
|
|
class | BaseDerivedVariable |
| computing displacement from current and initial particle position More...
|
|
class | BaseDiffusion |
| diffusion property abstract base class. More...
|
|
class | BaseLevelSet |
| A abstract describes a level set field defined on a mesh. More...
|
|
class | BaseMaterial |
| Base of all materials. More...
|
|
class | BaseMesh |
| Base class for all structured meshes which may be grid or cell based. The basic properties of the mesh, such as lower bound, grid spacing and number of grid points may be determined by the derived class. Note that there is no mesh-based data defined here. More...
|
|
class | BaseMeshField |
| Abstract base class for the field data saved on a mesh. More...
|
|
class | BaseParameterization |
|
class | BaseParticleGenerator |
| Abstract base particle generator. More...
|
|
class | BaseParticleGeneratorLattice |
| Base class for generating particles from lattice positions for a body. More...
|
|
class | BaseParticles |
| Particles with essential (geometric and kinematic) data. There are three types of particles, all particles of a same type are saved with continuous memory segments. The first type is real particles whose states are updated by particle dynamics. One is buffer particles whose state are not updated by particle dynamics. Buffer particles are saved behind real particles. The global value of total_real_particles_ separate the real and buffer particles. They may be switched from real particles or switch to real particles. As the memory for both particles are continuous, such switch is achieved at the memory boundary sequentially. The basic idea is swap the data of the last real particle with the one will be switched particle, and then switch this swapped last particle as buffer particle by decrease the total_real_particles_ by one. Switch from buffer particle to real particle is easy. One just need to assign expect state to the first buffer particle and increase total_real_particles_ by one. The other is ghost particles whose states are updated according to boundary condition if their indices are included in the neighbor particle list. The ghost particles are saved behind the buffer particles. The global value of real_particles_bound_ separate the sum of real and buffer particles with ghost particles. The global value of total_ghost_particles_ indicates the total number of ghost particles in use. It will be initialized to zero before a time step. In SPHinXsys, the variables registered in general particle data (ParticleData) belong to a hierarchy of two layers. The first is for the global basic physical states to describe the physical process. These variables are defined within the classes of particles. The second is for the local, dynamics-method-related variables, which are defined in specific methods, and are only used by the relevant methods. There is a rule of single registration, that is, a variable is only allowed to be registered with a name once by the function registerAVariable. The usage of the second- and third-layer variables is accessed by getVariableByName. Such a rule requires careful design of the code. More...
|
|
class | BaseReactionModel |
| Base class for all reaction models. More...
|
|
class | BinaryShapes |
| a collections of shapes with binary operations This class so that it has ownership of all shapes by using a unique pointer vector. In this way, add or subtract a shape will call the shape's constructor other than passing the shape pointer. More...
|
|
class | BodyLowerBound |
| the lower bound of a body by reduced particle positions. More...
|
|
class | BodyMoment |
| Compute the moment of a body. More...
|
|
class | BodyPart |
| An auxillary class for SPHBody to indicate a part of the body. More...
|
|
class | BodyPartByCell |
| A body part with a collection of cell lists. More...
|
|
class | BodyPartByParticle |
| A body part with a collection of particles. More...
|
|
class | BodyParticleDynamics |
|
struct | BodyPartParticlesIndex |
|
class | BodyPartRelationContact |
| The relation between a Body part with a SPH body. More...
|
|
class | BodyReducedQuantityRecording |
| write reduced quantity of a body More...
|
|
class | BodyRegionByCell |
| A body part with the cell lists within a prescribed shape. More...
|
|
class | BodyRegionByParticle |
| A body part with the collection of particles within by a prescribed shape. More...
|
|
class | BodyRelationContact |
| The relation between a SPH body and its contact SPH bodies. More...
|
|
class | BodyRelationContactToBodyPart |
| The relation between a SPH body and a vector of body parts. More...
|
|
class | BodyRelationInner |
| The first concrete relation within a SPH body. More...
|
|
class | BodyRelationInnerVariableSmoothingLength |
| The relation within a SPH body with smoothing length adaptation. More...
|
|
class | BodyStatesIO |
| base class for write and read body states. More...
|
|
class | BodyStatesRecording |
| base class for write body states. More...
|
|
class | BodyStatesRecordingToPlt |
| Write files for bodies the output file is dat format can visualized by TecPlot. More...
|
|
class | BodyStatesRecordingToVtp |
| Write files for bodies the output file is VTK XML format can visualized by ParaView the data type vtkPolyData. More...
|
|
class | BodyStatesRecordingToVtpString |
| Write strings for bodies the output is map of strings with VTK XML format can visualized by ParaView the data type vtkUnstructedGrid. More...
|
|
class | BodySummation |
| Compute the summation of a particle variable in a body. More...
|
|
class | BodySurface |
| A body part with the collection of particles at surface of a body. More...
|
|
class | BodySurfaceLayer |
| A body part with the collection of particles within the surface layers of a body. More...
|
|
class | BodyUpperBound |
| the upper bound of a body by reduced particle positions. More...
|
|
class | BoundingInAxisDirection |
| Bounding particle position in a axis direction. The axis_direction must be 0, 1 for 2d and 0, 1, 2 for 3d. More...
|
|
class | CellLinkedList |
| Defining a mesh cell linked list for a body. The meshes for all bodies share the same global coordinates. More...
|
|
class | CellList |
| The linked list for one cell. More...
|
|
class | CombinedInteractionDynamics |
| This is the class for combining several interactions dynamics, which share the particle loop but are independent from each other, aiming to increase computing intensity under the data caching environment. More...
|
|
class | CompareParticleSequence |
| compare the sequence of two particles More...
|
|
class | ComplexBodyRelation |
| The relation combined an inner and a contact body relation. The interaction is in a inner-boundary-condition fashion. Here inner interaction is different from contact interaction. More...
|
|
class | ComplexShape |
|
class | CompressibleFluid |
| Ideal gas equation of state (EOS). More...
|
|
class | CompressibleFluidParticles |
| Compressible fluid particles. More...
|
|
struct | CompressibleFluidState |
|
class | ConstrainDiffusionBodyRegion |
| set boundary condition for diffusion problem More...
|
|
class | DampingBySplittingComplex |
|
class | DampingBySplittingInner |
|
class | DampingBySplittingWithWall |
|
class | DampingPairwiseComplex |
|
class | DampingPairwiseFromWall |
| Damping to wall by which the wall velocity is not updated and the mass of wall particle is not considered. More...
|
|
class | DampingPairwiseInner |
| A quantity damping by a pairwise splitting scheme this method modifies the quantity directly Note that, if periodic boundary condition is applied, the parallelized version of the method requires the one using ghost particles because the splitting partition only works in this case. More...
|
|
class | DampingPairwiseWithWall |
| Damping with wall by which the wall velocity is not updated and the mass of wall particle is not considered. More...
|
|
class | DampingWithRandomChoice |
| A random choice method for obstaining static equilibrium state Note that, if periodic boundary condition is applied, the parallelized version of the method requires the one using ghost particles because the splitting partition only works in this case. More...
|
|
struct | DataAssembleOperation |
|
class | DataDelegateComplex |
| prepare data for complex particle dynamics More...
|
|
class | DataDelegateContact |
| prepare data for contact particle dynamics More...
|
|
class | DataDelegateEmptyBase |
|
class | DataDelegateInner |
| prepare data for inner particle dynamics More...
|
|
class | DataDelegateSimple |
| prepare data for simple particle dynamics. More...
|
|
struct | DataTypeIndex |
|
struct | DataTypeIndex< int > |
|
struct | DataTypeIndex< Mat2d > |
|
struct | DataTypeIndex< Mat3d > |
|
struct | DataTypeIndex< Real > |
|
struct | DataTypeIndex< Vec2d > |
|
struct | DataTypeIndex< Vec3d > |
|
class | DiffusionBasedMapping |
| Mapping inside of body according to diffusion. This is a abstract class to be override for case specific implementation. More...
|
|
class | DiffusionReaction |
| Complex material for diffusion or/and reactions. More...
|
|
class | DiffusionReactionInitialCondition |
| pure abstract class for initial conditions More...
|
|
class | DiffusionReactionParticles |
| A group of particles with diffusion or/and reactions particle data. More...
|
|
class | DirectionalDiffusion |
| Diffusion is biased along a specific direction. More...
|
|
class | Displacement |
| computing displacement from current and initial particle position More...
|
|
class | DissipativeRiemannSolver |
|
class | Edge |
| template base class of linear structure only with topology information. Note that a edge is defined together with a structure which is composed of edges. Such structure should have an interface function ContainerSize() returning the curent total amount of edges. More...
|
|
class | ElasticSolid |
| Abstract class for a generalized elastic solid. More...
|
|
class | ElasticSolidParticles |
| A group of particles with elastic body particle data. More...
|
|
class | ElectroPhysiologyParticles |
| A group of particles with electrophysiology particle data. More...
|
|
class | ElectroPhysiologyReaction |
|
class | ElectroPhysiologyReducedParticles |
| A group of reduced particles with electrophysiology particle data. More...
|
|
struct | ErrorAndParameters |
|
class | EulerianFluidBody |
| Eulerian Fluid body uses smoothing length to particle spacing 1.3. More...
|
|
class | Exception |
| A class for basic exception functionality. More...
|
|
class | ExternalForce |
| This class define external forces. More...
|
|
class | FeneNeoHookeanSolid |
| Neo-Hookean solid with finite extension. More...
|
|
class | Fluid |
| Base class of all fluids. More...
|
|
class | FluidBody |
| Fluid body uses smoothing length to particle spacing 1.3 and carry out particle sorting every 100 iterations. More...
|
|
class | FluidParticles |
| newtonian fluid particles. More...
|
|
struct | FluidState |
|
class | GeometricShape |
|
class | GeometricShapeBall |
|
class | GeometricShapeBox |
|
class | GetDiffusionTimeStepSize |
| Computing the time step size based on diffusion coefficient and particle smoothing length. More...
|
|
class | GlobalStaticVariables |
| A place to put all global variables. More...
|
|
class | Gravity |
| The gravity force, derived class of External force. More...
|
|
class | GreenLagrangeStrain |
|
class | GridDataPackage |
| Abstract base class for a data package whose data are defined on the grids of a small mesh patch. note tha ADDRS_SIZE = PKG_SIZE + 2 * pkg_addrs_buffer_; Also note that, while the mesh lower bound locates the first data address, the data lower bound locates the first data. More...
|
|
class | HardeningPlasticSolid |
| Class for plastic solid with hardening. More...
|
|
class | HLLCRiemannSolver |
|
class | HLLCRiemannSolverInWeaklyCompressibleFluid |
|
class | HLLCRiemannSolverWithLimiterInWeaklyCompressibleFluid |
|
class | HLLCWithLimiterRiemannSolver |
|
class | ImageMHD |
|
class | ImageShape |
|
class | ImageShapeFromFile |
|
class | ImageShapeSphere |
|
class | IndexOutOfRange |
|
class | InitializationRK |
| initialization of a runge-kutta integration scheme More...
|
|
class | InOutput |
| The base class which defines folders for output, restart and particle reload folders. More...
|
|
class | InteractionDynamics |
| This is the class for particle interaction with other particles. More...
|
|
class | InteractionDynamicsSplitting |
| This is for the splitting algorithm. More...
|
|
class | InteractionDynamicsWithUpdate |
| This class includes an interaction and a update steps. More...
|
|
class | InvalidArgument |
|
class | InvalidCall |
|
class | InvalidTemplateArgument |
|
class | IsotropicDiffusion |
| isotropic diffusion property. More...
|
|
class | Kernel |
| Abstract base class of a general SPH kernel function which is a smoothed Dirac delta function, a kernel function is radial symmetric, and has a scaling factor. Based on difference data type in 2d or 3d buildings, the kernel is defined for 2 and 3 dimensions. The kernel gives value one at the origin. The naming of kernel function follows the stand SPH literature. Currently, only constant smoothing length is applied. Basically, one can assign different kernel for different particle interactions. More...
|
|
class | KernelCubicBSpline |
|
class | KernelHyperbolic |
| Kernel from Yang el al. More...
|
|
class | KernelLaguerreGauss |
|
class | KernelQuadratic |
| Kernel from Yang el al. More...
|
|
class | KernelTabulated |
|
class | KernelWendlandC2 |
| Kernel WendlandC2. More...
|
|
class | KeyNotFound |
|
class | LevelSet |
| Mesh with level set data as packages. Note that the mesh containing the data packages are cell-based but within the data package, the data is grid-based. Note that the level set data is initialized after the constructor. More...
|
|
class | LevelSetDataPackage |
| Fixed memory level set data packed in a package. Level set is the signed distance to an interface, here, the surface of a body. More...
|
|
class | LevelSetShape |
| A shape using level set to define geometry. More...
|
|
class | LinearElasticSolid |
| Isotropic linear elastic solid. Note that only basic parameters are used to set ElasticSolid parameters. More...
|
|
class | LocalDirectionalDiffusion |
| Diffusion is biased along a specific direction. More...
|
|
class | LocallyOrthotropicMuscle |
| muscle model is a anisotropic material in which there are local fiber direction and cross-fiber sheet direction. the model here is from Holzapfel and Ogden, 2009, Phil. Trans. R. Soc. 367:3445-3475 we consider a neo-Hookean model for the background isotropic contribution. More...
|
|
class | LocalMonoFieldElectroPhysiology |
| material class for electro_physiology with locally oriented fibers. More...
|
|
struct | loopParticleDataMap |
|
struct | loopVariableNameList |
|
class | MaximumSpeed |
| Get the maximum particle speed in a SPH body. More...
|
|
class | Mesh |
| Abstract base class for cell-based mesh by introducing number of cells, buffer width and mesh-based data in its derived classes. Note that we identify the difference between grid spacing and data spacing. The latter is different from grid spacing when MeshWithDataPackage is considered. More...
|
|
class | MeshRecordingToPlt |
| write the background mesh data for relax body More...
|
|
class | MeshWithGridDataPackages |
| Abstract class for mesh with data packages. More...
|
|
class | MirrorBoundaryConditionInAxisDirection |
| Mirror bounding particle position and velocity in an axis direction Note that, currently, this class is not for mirror condition in combined directions, such as mirror condition in both x and y directions. More...
|
|
class | MonoFieldElectroPhysiology |
| material class for electro_physiology. More...
|
|
class | MultilevelCellLinkedList |
| Defining a multilevel level set for a complex region. More...
|
|
class | MultilevelLevelSet |
|
class | MultilevelMesh |
| Multi-level Meshes with successively double the resolution. More...
|
|
class | MultiPolygon |
| used to define a closed region More...
|
|
class | MultiPolygonShape |
| A shape whose geometry is defined by a multi polygon. More...
|
|
class | Muscle |
| Globally orthotropic muscle. More...
|
|
class | NearShapeSurface |
| A body part with the cell lists near the surface of a prescribed shape. More...
|
|
class | Neighborhood |
| A neighborhood around particle i. More...
|
|
class | NeighborRelation |
| Base neighbor relation between particles i and j. More...
|
|
class | NeighborRelationContact |
| A contact neighbor relation functor between particles i and j. More...
|
|
class | NeighborRelationContactBodyPart |
| A contact neighbor relation functor between particles i and j. More...
|
|
class | NeighborRelationInner |
| A inner neighbor relation functor between particles i and j. More...
|
|
class | NeighborRelationInnerVariableSmoothingLength |
| A inner neighbor relation functor between particles i and j. More...
|
|
class | NeighborRelationSelfContact |
| A solid contact neighbor relation functor between particles i and j. More...
|
|
class | NeighborRelationSolidContact |
| A solid contact neighbor relation functor between particles i and j. More...
|
|
class | NeoHookeanSolid |
| Neo-Hookean solid, Compressible formulation! More...
|
|
class | NeoHookeanSolidIncompressible |
| Neo-Hookean solid, Incompressible formulation! Currently only works with KirchhoffStressRelaxationFirstHalf, not with StressRelaxationFirstHalf. More...
|
|
class | NoRiemannSolver |
|
class | NormalDirectionFromBodyShape |
| normal direction at particles More...
|
|
class | NormalDirectionFromShapeAndOp |
|
class | ObservedQuantityRecording |
| write files for observed quantity More...
|
|
class | ProbeBody |
|
class | ObserverParticleGenerator |
| Generate particle directly from position-and-volume data. More...
|
|
class | ObserverParticles |
|
class | OffsetInitialPosition |
| offset initial particle position More...
|
|
class | Oldroyd_B_Fluid |
| linear EOS with relaxation time and polymetric viscosity. More...
|
|
class | OpenBoundaryConditionInAxisDirection |
| In open boundary case, we transfer fluid particles to buffer particles at outlet. More...
|
|
class | OrthotropicSolid |
| Orthotropic solid - generic definition with 3 orthogonal directions + 9 independent parameters, ONLY for 3D applications. More...
|
|
class | ParameterizationIO |
|
class | PartDynamicsByCell |
| Abstract class for imposing Eulerian constrain to a body. The constrained particles are in the tagged cells . More...
|
|
class | PartDynamicsByCellReduce |
| Abstract class for reduce operation in a Eulerian constrain region. More...
|
|
class | PartDynamicsByParticle |
| Abstract class for imposing body part dynamics by particles. That is the constrained particles will be the same during the simulation. More...
|
|
class | PartDynamicsByParticleReduce |
| reduce operation in a Lagrangian contrained region. More...
|
|
class | ParticleDynamics |
| The base class for all particle dynamics This class contains the only two interface functions available for particle dynamics. An specific implementation should be realized. More...
|
|
class | ParticleDynamics1Level |
| This class includes an initialization, an interaction and a update steps. More...
|
|
class | ParticleDynamicsComplex |
| particle dynamics by considering contribution from extra contact bodies More...
|
|
class | ParticleDynamicsReduce |
| Base abstract class for reduce. More...
|
|
class | ParticleDynamicsSimple |
| Simple particle dynamics without considering particle interaction. More...
|
|
class | ParticleGenerator |
| Generate volumetric particles by initialize position and volume. More...
|
|
class | ParticleGeneratorLattice |
| generate particles from lattice positions for a body. More...
|
|
class | ParticleGeneratorMultiResolution |
| generate multi-resolution particles from lattice positions for a body. More...
|
|
class | ParticleGeneratorNetwork |
| Generate a tree-shape network for the conduction system of a heart with particles. More...
|
|
class | ParticleGeneratorReload |
| Generate particle by reloading particle position and volume. More...
|
|
class | ParticleSmoothing |
| computing smoothed variable field by averaging with neighbors More...
|
|
class | ParticleSorting |
| The class for sorting particle according a given sequence. More...
|
|
class | ParticleSpacingByBodyShape |
| Adaptive resolutions within a SPH body according to the distance to the body surface. More...
|
|
class | ParticleWithLocalRefinement |
| Base class for particle with local refinement. More...
|
|
class | PartInteractionDynamicsByParticle |
| Abstract class for particle interaction involving in a body part. More...
|
|
class | PartInteractionDynamicsByParticle1Level |
|
class | PartInteractionDynamicsByParticleWithUpdate |
| Abstract class for particle interaction involving in a body part with an extra update step. More...
|
|
class | PartSimpleDynamicsByParticle |
| Abstract class for body part simple particle dynamics. More...
|
|
class | PeriodicConditionInAxisDirection |
| Base class for two different type periodic boundary conditions. More...
|
|
class | PeriodicConditionInAxisDirectionUsingCellLinkedList |
| The method imposing periodic boundary condition in an axis direction. It includes two different steps, i.e. imposing periodic bounding and condition. The first step is carried out before update cell linked list and the second after the updating. If the exec or parallel_exec is called directly, error message will be given. More...
|
|
class | PeriodicConditionInAxisDirectionUsingGhostParticles |
| The method imposing periodic boundary condition in an axis direction by using ghost particles. It includes three different steps, i.e. imposing periodic bounding, creating ghosts and update ghost state. The first step is carried out before update cell linked list and the second and third after the updating. If the exec or parallel_exec is called directly, error message will be given. Note that, currently, this class is not for periodic condition in combined directions, such as periodic condition in both x and y directions. More...
|
|
class | PlasticSolid |
| Abstract class for a generalized plastic solid. More...
|
|
class | PltEngine |
| The base class which defines Tecplot file related operation. More...
|
|
class | RandomizeParticlePosition |
| Randomize the initial particle position. More...
|
|
struct | ReadAParticleVariableFromXml |
|
class | ReadSimBodyStates |
| base class for read SimBody states. More...
|
|
class | RealBody |
| Derived body with inner particle configuration or inner interactions. After construction, the particle and material must be specified. More...
|
|
struct | ReduceAND |
|
struct | ReduceLowerBound |
|
struct | ReduceMax |
|
struct | ReduceMin |
|
struct | ReduceOR |
|
struct | ReduceSum |
|
struct | ReduceUpperBound |
|
class | RefinedLevelSet |
| level set which has double resolution of a coarse level set. More...
|
|
class | RefinedMesh |
| Abstract base class derived from the coarse mesh but has double resolution. Currently, the design is simple but can be extending for more inter-mesh operations. More...
|
|
class | RegressionTestBase |
| The base of regression test for various method (time-averaged, ensemble-averaged, dynamic time warping) More...
|
|
class | RegressionTestDynamicTimeWarping |
| the regression test is based on the dynamic time warping. More...
|
|
class | RegressionTestEnsembleAveraged |
| the regression test is based on the ensemble-averaged meanvalue and variance. More...
|
|
class | RegressionTestTimeAveraged |
| The regression test is based on the time-averaged meanvalue and variance. More...
|
|
class | RelaxationOfAllDiffusionSpeciesComplex |
|
class | RelaxationOfAllDiffusionSpeciesInner |
| Compute the diffusion relaxation process of all species. More...
|
|
class | RelaxationOfAllDiffusionSpeciesRK2 |
| Compute the diffusion relaxation process of all species with second order Runge-Kutta time stepping. More...
|
|
class | RelaxationOfAllReactionsBackward |
| Compute the reaction process of all species by backward splitting. More...
|
|
class | RelaxationOfAllReactionsForward |
| Compute the reaction process of all species by forward splitting. More...
|
|
class | ReloadMaterialParameterIO |
| For write and read material property. More...
|
|
class | ReloadParticleIO |
| Write the reload particles file in XML format. More...
|
|
class | RestartIO |
| Write the restart file in XML format. More...
|
|
class | Rotation2d |
| Rotation Coordinate transform (around the origin) in 2D with an angle. More...
|
|
struct | SearchDepthMultiResolution |
| a small functor for obtaining search depth across resolution More...
|
|
struct | SearchDepthSingleResolution |
|
struct | SearchDepthVariableSmoothingLength |
| a small functor for obtaining search depth for variable smoothing length More...
|
|
class | SecondaryStructure |
| Abstract class as interface for all secondary structures. Currently, it provides interface on building inner configuration. The interface can be extended. More...
|
|
class | SecondStageRK2 |
| the second stage of the 2nd-order Runge-Kutta scheme More...
|
|
class | Shape |
| Base class for all volumetric geometries Note that checkContain and findClosest point are basic function, They should not call other functions in shape. More...
|
|
class | SharedPtrKeeper |
| A wrapper to provide an shared ownership for a new derived object which previous often generated by new a raw pointer. More...
|
|
class | ShellParticles |
| A group of particles with shell particle data. More...
|
|
class | SimBodyStatesIO |
| base class for write and read SimBody states. More...
|
|
class | SimpleParticleDynamics |
|
class | Solid |
| Base class of all solid materials. More...
|
|
class | SolidBody |
| Declaration of solidbody which is used for Solid BCs and derived from RealBody. More...
|
|
class | SolidBodyPartForSimbody |
| A SolidBodyPart for coupling with Simbody. The mass, origin, and unit inertial matrix are computed. Note: In Simbody, all spatial vectors are three dimensional. More...
|
|
class | SolidBodyRelationContact |
| The relation between a solid body and its contact solid bodies. More...
|
|
class | SolidBodyRelationSelfContact |
| The relation for self contact of a solid body. More...
|
|
class | SolidParticles |
| A group of particles with solid body particle data. More...
|
|
class | SPHAdaptation |
| Base class for all adaptations. The base class defines essential global parameters. It is also used for single-resolution method. In the constructor parameter, system_refinement_ratio defines the relation between present resolution to the system reference resolution. The derived classes are defined for more complex adaptations. More...
|
|
class | SPHBody |
| SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body, a real deformable solid body, a static or moving solid body or a fictitious body. Note that only real bodies have cell linked list. More...
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struct | SPHBodyParticlesIndex |
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class | SPHBodyRelation |
| The abstract class for all relations within a SPH body or with its contact SPH bodies. More...
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class | SPHSystem |
| The SPH system managing objects in the system level. More...
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class | StateEngine |
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class | SurfaceParticleGenerator |
| Generate volumetric particles by initialize extra surface variables. More...
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class | SVec |
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struct | swapParticleDataValue |
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class | SwapSortableParticleData |
| swap sortable particle data according to a sequence More...
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class | SymmetricTaitFluid |
| Tait EOS for positive and negative pressure symmetrically. More...
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class | ThickSurfaceParticleGeneratorLattice |
| Generate thick surface particles from lattice positions for a thin structure defined by a body shape. More...
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class | TimeStepInitialization |
| initialize a time step for a body. including initialize particle acceleration induced by viscous, gravity and other forces, set the number of ghost particles into zero. More...
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class | TotalAveragedParameterOnDiffusionBody |
| Computing the total averaged parameter on the whole diffusion body. More...
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class | TotalAveragedParameterOnPartlyDiffusionBody |
| Computing the total averaged parameter on partly diffusion body. More...
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class | TotalMechanicalEnergy |
| Compute the total mechanical (kinematic and potential) energy. More...
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class | Transform2d |
| Coordinate transform in 2D Note that the rotation is around the frame (or local) origin. More...
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class | TransformShape |
| A template shape in which coordinate transformation is applied before or/and after access the interface functions. More...
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class | TranslationAndRotation |
| transformation on particle position and rotation More...
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class | TreeBody |
| The tree is composed of a root (the first branch) and other branch generated sequentially. More...
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class | TreeBodyRelationInner |
| The relation within a reduced SPH body, viz. network. More...
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class | TreeTerminates |
| A body part with the collection of particles as the terminates of the tree. More...
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class | TriangleMeshShape |
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class | TriangleMeshShapeBrick |
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class | TriangleMeshShapeCylinder |
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class | TriangleMeshShapeSphere |
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class | TriangleMeshShapeSTL |
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class | UniquePtrKeeper |
| A wrapper to provide an ownership for a new derived object which previous often generated by new a raw pointer. More...
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class | UniquePtrKeepers |
| A wrapper to provide an ownership for a vector of base class pointers which point to derived objects. It should be a private member. More...
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struct | UpdateAReactionSpecies |
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class | UpperFrontInXDirection |
| Get the upper front In X Direction for a SPH body. More...
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class | VelocityBoundCheck |
| check whether particle velocity within a given bound More...
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class | ViscoelasticFluidParticles |
| Viscoelastic fluid particles. More...
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class | VonMisesStrain |
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class | VonMisesStrainDynamic |
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class | VonMisesStress |
| computing von_Mises_stress More...
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class | WeaklyCompressibleFluid |
| Linear equation of state (EOS). More...
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class | WeaklyCompressibleFluidFreeSurface |
| Equation of state (EOS) with cut-off pressure. More...
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class | WeaklyCompressibleFluidParticles |
| WeaklyCompressible fluid particles. More...
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struct | WriteAParticleVariableToXml |
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class | WriteSimBodyPinData |
| Write total force acting a solid body. More...
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class | WriteSimBodyStates |
| base class for write SimBody states. More...
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class | WriteToVtpIfVelocityOutOfBound |
| output body sates if particle velocity is out of a bound More...
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class | XmlEngine |
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class | XmlMemoryIO |
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using | Veci = Vec2i |
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using | Vecu = Vec2u |
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using | Vecd = Vec2d |
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using | Matd = Mat2d |
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using | SymMatd = SymMat2d |
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using | AngularVecd = Real |
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using | BoundingBox = BaseBoundingBox< Vec2d > |
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using | Transformd = Transform2d |
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template<class DataType , int ARRAY_SIZE> |
using | PackageDataMatrix = std::array< std::array< DataType, ARRAY_SIZE >, ARRAY_SIZE > |
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template<class DataType > |
using | MeshDataMatrix = DataType ** |
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typedef model::polygon< model::d2::point_xy< Real > > | boost_poly |
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typedef model::multi_polygon< boost_poly > | boost_multi_poly |
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using | BodyAlignedBoxByParticle = AlignedBoxRegion< BodyRegionByParticle > |
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using | BodyAlignedBoxByCell = AlignedBoxRegion< BodyRegionByCell > |
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template<template< typename DataType > typename DataContainerType> |
using | GeneralDataAssemble = std::tuple< StdVec< DataContainerType< Real > * >, StdVec< DataContainerType< Vecd > * >, StdVec< DataContainerType< Matd > * >, StdVec< DataContainerType< int > * > > |
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using | Vec2i = SVec< 2, int > |
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using | Vec3i = SVec< 3, int > |
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using | Vec2u = SVec< 2, size_t > |
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using | Vec3u = SVec< 3, size_t > |
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using | Real = SimTK::Real |
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using | Vec2d = SimTK::Vec2 |
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using | Vec3d = SimTK::Vec3 |
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using | Mat2d = SimTK::Mat22 |
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using | Mat3d = SimTK::Mat33 |
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using | SymMat2d = SimTK::SymMat22 |
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using | SymMat3d = SimTK::SymMat33 |
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using | Transform3d = SimTK::Transform |
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template<typename T > |
using | LargeVec = tbb::concurrent_vector< T > |
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template<typename T > |
using | StdLargeVec = std::vector< T, cache_aligned_allocator< T > > |
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template<typename T > |
using | StdVec = std::vector< T > |
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template<typename T > |
using | DoubleVec = std::vector< std::vector< T > > |
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template<typename T > |
using | TripleVec = std::vector< std::vector< std::vector< T > >> |
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template<class T > |
using | UniquePtr = std::unique_ptr< T > |
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template<class T > |
using | SharedPtr = std::shared_ptr< T > |
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using | MaterialVector = StdVec< BaseMaterial * > |
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using | SPHBodyVector = StdVec< SPHBody * > |
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using | SolidBodyVector = StdVec< SolidBody * > |
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using | RealBodyVector = StdVec< RealBody * > |
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using | BodyPartVector = StdVec< BodyPart * > |
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using | FictitiousBodyVector = StdVec< FictitiousBody * > |
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using | IndexVector = StdVec< size_t > |
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using | ConcurrentIndexVector = LargeVec< size_t > |
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using | ListData = std::pair< size_t, Vecd > |
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using | ListDataVector = StdLargeVec< ListData > |
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using | CellLists = StdLargeVec< CellList * > |
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template<class DataType > |
using | ConcurrentVector = LargeVec< DataType > |
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using | ConcurrentCellLists = LargeVec< CellList * > |
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using | SplitCellLists = StdVec< ConcurrentCellLists > |
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using | PositionsVolumes = StdVec< std::pair< Vecd, Real > > |
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typedef GeneralDataAssemble< StdLargeVec > | ParticleData |
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typedef std::array< std::map< std::string, size_t >, 4 > | ParticleDataMap |
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typedef std::array< StdVec< std::pair< std::string, size_t > >, 4 > | ParticleVariableList |
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using | ShapeAndOp = std::pair< Shape *, ShapeBooleanOps > |
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using | DefaultShape = ComplexShape |
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typedef std::function< void(const Vecu &, Real)> | MeshFunctor |
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template<class ReturnType , class DataPackageType > |
using | PackageFunctor = std::function< ReturnType(DataPackageType *, Real)> |
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typedef std::function< void(size_t, Real)> | ParticleFunctor |
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template<class ReturnType > |
using | ReduceFunctor = std::function< ReturnType(size_t, Real)> |
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template<class BodyType , class BaseParticlesType , class BaseMaterialType > |
using | DiffusionReactionSimpleData = DataDelegateSimple< BodyType, DiffusionReactionParticles< BaseParticlesType >, DiffusionReaction< BaseMaterialType > > |
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template<class BodyType , class BaseParticlesType , class BaseMaterialType > |
using | DiffusionReactionInnerData = DataDelegateInner< BodyType, DiffusionReactionParticles< BaseParticlesType >, DiffusionReaction< BaseMaterialType > > |
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template<class BodyType , class BaseParticlesType , class BaseMaterialType , class ContactBodyType , class ContactBaseParticlesType , class ContactBaseMaterialType > |
using | DiffusionReactionContactData = DataDelegateContact< BodyType, DiffusionReactionParticles< BaseParticlesType >, DiffusionReaction< BaseMaterialType >, ContactBodyType, DiffusionReactionParticles< ContactBaseParticlesType >, DiffusionReaction< ContactBaseMaterialType >, DataDelegateEmptyBase > |
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typedef DataDelegateInner< SPHBody, BaseParticles, BaseMaterial > | DissipationDataInner |
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typedef DataDelegateContact< SPHBody, BaseParticles, BaseMaterial, SPHBody, BaseParticles, BaseMaterial, DataDelegateEmptyBase > | DissipationDataContact |
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typedef DataDelegateContact< SPHBody, BaseParticles, BaseMaterial, SolidBody, SolidParticles, Solid, DataDelegateEmptyBase > | DissipationDataWithWall |
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typedef DataDelegateSimple< SPHBody, BaseParticles, BaseMaterial > | GeneralDataDelegateSimple |
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typedef DataDelegateInner< SPHBody, BaseParticles, BaseMaterial > | GeneralDataDelegateInner |
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typedef DataDelegateContact< SPHBody, BaseParticles, BaseMaterial, SPHBody, BaseParticles, BaseMaterial, DataDelegateEmptyBase > | GeneralDataDelegateContact |
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template<class LocalDynamicsType > |
using | SimpleDynamics = SimpleParticleDynamics< BodyParticleDynamics, LocalDynamicsType > |
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using | ParticleConfiguration = StdLargeVec< Neighborhood > |
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using | ContactParticleConfiguration = StdVec< ParticleConfiguration > |
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typedef DataDelegateSimple< RealBody, SolidParticles, Solid > | SolidDataSimple |
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typedef DataDelegateSimple< RealBody, ElasticSolidParticles, ElasticSolid > | ElasticSolidDataSimple |
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int | SecondAxis (int axis_direction) |
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void | MeshIterator (const Vecu &index_begin, const Vecu &index_end, MeshFunctor &mesh_functor, Real dt) |
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void | MeshIterator_parallel (const Vecu &index_begin, const Vecu &index_end, MeshFunctor &mesh_functor, Real dt) |
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void | MeshIterator (const Vec3u &index_begin, const Vec3u &index_end, MeshFunctor &mesh_functor, Real dt) |
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template<class T > |
void | Allocate3dArray (T ***&matrix, Vec3u res) |
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template<class T > |
void | Delete3dArray (T ***matrix, Vec3u res) |
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template<class T > |
void | Allocate2dArray (T **&matrix, Vec2u res) |
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template<class T > |
void | Delete2dArray (T **matrix, Vec2u res) |
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template<class T > |
void | Allocate1dArray (T *&matrix, size_t res) |
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template<class T > |
void | Delete1dArray (T *matrix, size_t res) |
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template<int N, class T > |
std::ostream & | operator<< (std::ostream &out, const SVec< N, T > &v) |
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template<int N, class T > |
std::istream & | operator>> (std::istream &in, SVec< N, T > &v) |
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template<class T > |
bool | operator== (const BaseBoundingBox< T > &bb1, const BaseBoundingBox< T > &bb2) |
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template<class BoundingBoxType > |
BoundingBoxType | getIntersectionOfBoundingBoxes (const BoundingBoxType &bb1, const BoundingBoxType &bb2) |
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template<class CastingType , class OwnerType , class CastedType > |
CastingType * | DynamicCast (OwnerType *owner, CastedType *casted) |
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template<class CastingType , class OwnerType , class CastedType > |
CastingType & | DynamicCast (OwnerType *owner, CastedType &casted) |
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template<class T , typename... ConstructorArgs> |
UniquePtr< T > | makeUnique (ConstructorArgs &&...args) |
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template<class T , typename... ConstructorArgs> |
SharedPtr< T > | makeShared (ConstructorArgs &&...args) |
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int | ThirdAxis (int axis_direction) |
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double | getLeftStateInWeno (double v_1, double v_2, double v_3, double v_4) |
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double | getRightStateInWeno (double v_1, double v_2, double v_3, double v_4) |
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template<class T > |
T | sqr (const T &x) |
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template<class T > |
T | cube (const T &x) |
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template<class T > |
T | powerN (const T &a, int n) |
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template<class T > |
T | SMIN (T a1, T a2) |
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template<class T > |
T | SMIN (T a1, T a2, T a3) |
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template<class T > |
T | SMIN (T a1, T a2, T a3, T a4) |
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template<class T > |
T | SMIN (T a1, T a2, T a3, T a4, T a5) |
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template<class T > |
T | SMIN (T a1, T a2, T a3, T a4, T a5, T a6) |
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template<class T > |
T | SMAX (T a1, T a2) |
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template<class T > |
T | SMAX (T a1, T a2, T a3) |
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template<class T > |
T | SMAX (T a1, T a2, T a3, T a4) |
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template<class T > |
T | SMAX (T a1, T a2, T a3, T a4, T a5) |
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template<class T > |
T | SMAX (T a1, T a2, T a3, T a4, T a5, T a6) |
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template<class T > |
void | update_minmax (T a1, T &amin, T &amax) |
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template<class T > |
void | update_minmax (T a1, T a2, T &amin, T &amax) |
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template<class T > |
T | ABS (const T &x) |
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template<class T > |
T | SGN (const T &x) |
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template<class T > |
T | HSF (const T &x) |
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template<class T > |
T | clamp (T a, T lower, T upper) |
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template<class T > |
bool | Not_a_number (T a) |
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double | rand_norm (double u, double std) |
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Vec2d | FirstAxisVector (const Vec2d &zero_vector) |
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Vec3d | FirstAxisVector (const Vec3d &zero_vector) |
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Real | getMaxAbsoluteElement (const Vec2d &input) |
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Real | getMaxAbsoluteElement (const Vec3d &input) |
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Real | getMinAbsoluteElement (const Vec2d &input) |
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Real | getMinAbsoluteElement (const Vec3d &input) |
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Vec3d | upgradeToVector3D (const Real &input) |
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Vec3d | upgradeToVector3D (const Vec2d &input) |
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Vec3d | upgradeToVector3D (const Vec3d &input) |
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Mat3d | upgradeToMatrix3D (const Mat2d &input) |
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Mat3d | upgradeToMatrix3D (const Mat3d &input) |
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Mat2d | getInverse (const Mat2d &A) |
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Mat3d | getInverse (const Mat3d &A) |
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Mat2d | getAverageValue (const Mat2d &A, const Mat2d &B) |
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Mat3d | getAverageValue (const Mat3d &A, const Mat3d &B) |
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Mat2d | inverseCholeskyDecomposition (const Mat2d &A) |
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Mat3d | inverseCholeskyDecomposition (const Mat3d &A) |
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Mat2d | getTransformationMatrix (const Vec2d &direction_of_y) |
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Mat3d | getTransformationMatrix (const Vec3d &direction_of_z) |
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Mat2d | getDiagonal (const Mat2d &A) |
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Mat3d | getDiagonal (const Mat3d &A) |
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Real | CalculateDoubleDotProduct (Mat2d Matrix1, Mat2d Matrix2) |
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Real | CalculateDoubleDotProduct (Mat3d Matrix1, Mat3d Matrix2) |
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Real | getCosineOfAngleBetweenTwoVectors (const Vec2d &vector_1, const Vec2d &vector_2) |
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Real | getCosineOfAngleBetweenTwoVectors (const Vec3d &vector_1, const Vec3d &vector_2) |
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Vec2d | getVectorProjectionOfVector (const Vec2d &vector_1, const Vec2d &vector_2) |
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Vec3d | getVectorProjectionOfVector (const Vec3d &vector_1, const Vec3d &vector_2) |
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Real | getVonMisesStressFromMatrix (const Mat2d &sigma) |
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Real | getVonMisesStressFromMatrix (const Mat3d &sigma) |
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Vec2d | getPrincipalValuesFromMatrix (const Mat2d &A) |
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Vec3d | getPrincipalValuesFromMatrix (const Mat3d &A) |
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Real | MinimumDimension (const BoundingBox &bbox) |
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template<typename OutVectorType > |
OutVectorType | upgradeVector (const Real &input) |
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template<typename OutVectorType > |
OutVectorType | upgradeVector (const Vec2d &input) |
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template<typename OutVectorType > |
OutVectorType | upgradeVector (const Vec3d &input) |
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template<class DataPackageType > |
void | PackageIterator (ConcurrentVector< DataPackageType *> &data_pkgs, PackageFunctor< void, DataPackageType > &pkg_functor, Real dt=0.0) |
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template<class DataPackageType > |
void | PackageIterator_parallel (ConcurrentVector< DataPackageType *> &data_pkgs, PackageFunctor< void, DataPackageType > &pkg_functor, Real dt=0.0) |
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template<class ReturnType , typename ReduceOperation , class DataPackageType > |
ReturnType | ReducePackageIterator (ConcurrentVector< DataPackageType *> &data_pkgs, ReturnType temp, PackageFunctor< ReturnType, DataPackageType > &reduce_pkg_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
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template<class ReturnType , typename ReduceOperation , class DataPackageType > |
ReturnType | ReducePackageIterator_parallel (ConcurrentVector< DataPackageType *> &data_pkgs, ReturnType temp, PackageFunctor< ReturnType, DataPackageType > &reduce_pkg_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
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void | ParticleIterator (size_t total_real_particles, const ParticleFunctor &particle_functor, Real dt) |
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void | ParticleIterator_parallel (size_t total_real_particles, const ParticleFunctor &particle_functor, Real dt) |
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void | ParticleIteratorSplittingSweep (SplitCellLists &split_cell_lists, const ParticleFunctor &particle_functor, Real dt) |
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void | ParticleIteratorSplittingSweep_parallel (SplitCellLists &split_cell_lists, const ParticleFunctor &particle_functor, Real dt) |
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template<class ReturnType , typename ReduceOperation > |
ReturnType | ReduceIterator (size_t total_real_particles, ReturnType temp, ReduceFunctor< ReturnType > &reduce_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
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template<class ReturnType , typename ReduceOperation > |
ReturnType | ReduceIterator_parallel (size_t total_real_particles, ReturnType temp, ReduceFunctor< ReturnType > &reduce_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
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void | PartIteratorByParticle (const IndexVector &body_part_particles, const ParticleFunctor &particle_functor, Real dt) |
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void | PartIteratorByParticle_parallel (const IndexVector &body_part_particles, const ParticleFunctor &particle_functor, Real dt) |
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void | PartIteratorByCell (const CellLists &body_part_cells, const ParticleFunctor &particle_functor, Real dt) |
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void | PartIteratorByCell_parallel (const CellLists &body_part_cells, const ParticleFunctor &particle_functor, Real dt) |
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